If you’ve been playing Crown Coins Casino’s Hall of Fortune, you know the thrill of smashing tiles, uncovering prizes, and working your way through the different Halls (or chests) to claim bigger rewards. I’ve been at it for a while now, and I’m currently on the 3rd Hall, slowly making my way toward that final 250 SC prize.
The Five Halls and Their Rewards
Each Hall offers a treasure chest at the end, with increasing Sweeps Coins (SC) prizes along the way:
- Hall 1: 1 SC
- Hall 2: 10 SC
- Hall 3: 25 SC
- Hall 4: 50 SC
- Hall 5: 250 SC
These prizes are separate from Crown Coins (GC), so SC and GC remain in their own categories. No crossover!

Smashing Tiles – No Cheat Sheets, But There’s Strategy
At first glance, Hall of Fortune looks like a simple game of chance—you break tiles and hope to reveal objects that contribute to your chest progress. But while there’s no cheat sheet (since boards are randomized for every player), there’s definitely some strategy involved.
Since different objects take up different amounts of space, you can use the process of elimination to improve your odds of hitting something useful.
For example:
- If you know you need a long horizontal object, you can avoid vertical gaps where it obviously wouldn’t fit.
- If you’re hunting for a larger object, you can mark off smaller, isolated spaces.
- However, the 1×1 gem can be anywhere, making it the trickiest to find.
This means random hammering is not ideal—you want to place your hits where objects have the highest probability of being.
How I’ve Been Gathering Hammers
Since hammers are required to break tiles, I’ve been collecting them through daily quests rather than relying on event bonuses or race rewards. It’s a steady way to keep making progress, even if it’s a bit slower than players who grind out extra hammers in other ways.
A Similar Event Last Week – A Trial Run?
Interestingly, Crown Coins Casino ran a similar event last week, but it was much smaller in scale. It almost felt like a trial version of the Hall of Fortune, possibly to test out the mechanics before rolling out the full version.
The previous event had fewer tiles to break, and the rewards weren’t as substantial. There also seemed to be fewer total Halls, making it more of a quick-play experience rather than a full progression system like this one. If that was indeed a test run, then this current version feels like a more polished and expanded take on the concept, with better prizes and a longer gameplay cycle.
It makes me wonder—will Crown Coins keep experimenting with these kinds of events? If so, maybe we’ll see even more variations in the future, possibly with new mechanics or ways to earn hammers.
One big challenge with the Hall of Fortune is that it’s time-limited—this event only lasts for about three days in total. That means there’s only so much progress I can make before the event ends, and realistically, it looks like I won’t be able to reach Hall 5 this time.
Right now, I’m in Hall 3, and with the hammers I’ve been collecting from daily quests, I feel pretty confident that I can at least finish this Hall and claim the 25 SC reward. However, getting through Halls 4 and 5 in just a few days would require a lot more hammers than I currently have.
Earning Hammers – Daily Quests and Increasing Difficulty
The main way to get hammers in the Hall of Fortune is by completing daily quests, which usually involve either spinning a certain number of times or earning a specific amount of winnings. These quests refresh daily, so staying consistent is key to collecting enough hammers to progress through the Halls.
What I’ve noticed is that the initial quests are much easier—they require fewer spins or a lower total amount of winnings, but they also reward fewer hammers. As the event progresses, the later quests offer more hammers, but they also become more difficult to complete. Some require quite a bit of gameplay to finish, which makes it harder to grind out enough hammers unless you’re actively playing throughout the day.
This setup means that casual players will probably earn just enough hammers to clear the first few Halls, while more dedicated players who put in the effort could reach the later Halls and chase the bigger SC prizes.